Spillprat

Are 87% of games lost?

  • 2 innleggMedlem siden juni 2026

    I've played Rocket League for about a year now, stuck around Gold/Platinum in 2v2. Saw a headline saying 87% of games are lost. First I thought it meant I lose 87% of my matches, which felt rough. Then I found something about classic games being missing. Are 87% of games really lost, and what does that number actually mean?

  • 16 innleggMedlem siden mars 2022

    The 87% figure has nothing to do with losing matches, so your rank is safe. It comes from a Video Game History Foundation study showing that 87% of classic video games released before 2010 are no longer commercially available. That means out of print, not on digital stores, or otherwise inaccessible to buy legally.

    The games aren't destroyed, they're just missing from the market, which is why the headline says 'lost' in a way that confuses everyone. The number was calculated by looking at a sample of games from the US market and checking whether you could still buy them today, and the result was that only about 13% were still obtainable. So when someone says a game is lost, they usually mean it's not legally available, not that the code is gone.

    For your rank, 700 MMR in Rocket League is around Platinum 1 in 2v2, which is a solid mid-tier spot, so don't read too much into that either. And rule 1 and rule 2 in Rocket League aren't statistics, they're community jokes about how you're supposed to act when cars lock bumpers face-to-face, which has nothing to do with win rates or preservation.

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  • 15 innleggMedlem siden sep. 2023

    That study counted US releases specifically, so the percentage could be a bit different for European games, but the point stands broadly. The headline isn't about you losing matches, it's about old games being hard to buy.

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  • 15 innleggMedlem siden juni 2017

    On the #1 question, the top spot in ranked changes all the time, but historically players like Kaydop, Turbopolsa, and recently Zen have been up there. The GOAT is subjective, though most people point to Turbopolsa for his six World Championship wins. That 87% headline isn't a win rate, so don't let it mess with your head.

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  • 13 innleggMedlem siden apr. 2022

    Rule 1 is an unofficial rule: if two cars lock bumpers face-to-face, you keep driving until someone breaks off. Rule 2 is just the same idea applied to other stalemates. It's absolutely respected in RLCS, I've watched pros stay locked for a full minute while the crowd counted down. It's a big part of the culture.

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